Traveling Merchant
This merchant has traveled everywhere in his world. From the most venomous jungles to the most sun bleached dunes this world could offer. Some say he’s even been to the underworld…whatever you may think, this merchant has all the things you need.
The overall theme of the scene is a slight stylization of a fantasy world. All the textures are hand painted in Photoshop and the normal maps were generated from Ndo2. This scene utilizes trim and repeatable textures. The bison was sculpted in Zbrush using zspheres. A low poly was modeled using 3dCoat’s Auto Retopolgy tools. I didn’t set a poly limit for myself as I wanted this to be a nice art showcase.