Haunted Church
In one of my classes we were assigned groups and in two weeks we were supposed to prototype a game or a mod. My group came up with the idea of having a multiplayer map with custom weapons loosely themed off of Disneyland. Each member got to model and texture their part of the park.
I made a stylized haunted Church for our mod. Everything uses Five different textures. The church itself uses only three, the trees use one and the fog uses the last one. I used vertex painting on the church to change the hue of the Brick and Shingle diffuse and also to give it a small gradient. I rigged the tree model and gave it a quick 30 frame animation to intensify the spooky levels.